Now up-and-coming iOS11-adaptive (Android correspondence) motion controller

It releases AR/VR corresponding to AR platform "ARKit" of up-and-coming iOS11-adaptive (Android correspondence) motion controller iOS11 now!It releases AR/VR corresponding to AR platform "ARKit" of up-and-coming iOS11-adaptive (Android correspondence) motion controller iOS11 now!

It is usable at various terminals without choosing maker, model, the OS
ELECOM provides AR/VR controller of multi-platform.

Apple iOS11 ARkit / Android correspondence

It is terminal + AR/VR glass VR controller after iPhone6sIt is terminal + AR/VR glass VR controller after iPhone6s

ELECOM is AR/VR head set of multi-platform
We make usable AR/VR environment with all terminals without choosing maker, model, the OS.

AR/VR environment imageAR/VR environment image

Next-generation VR, AR controller mounted with motion sensor

Next-generation VR, AR controller mounted with motion sensor.

Scheduled JC-VRR02VBK release date Wednesday, October 25

Controller for iPhone / AndroidTM for exclusive use of bloom SDK. Bluetooth® connection. Trigger button, analog stick, APP button, volume up button, HOME button, volume down buttonController for iPhone / AndroidTM for exclusive use of bloom SDK. Bluetooth® connection. Trigger button, analog stick, APP button, volume up button, HOME button, volume down button

Intuition operation

Next-generation controller for Mobile AR, VR
We can experience a feeling of best devotion in combination with AR, VR glass and big-screen TV.
Exclusive design that adopted "bloom" of Wonder league company joint development SDK.

  • AR, VR controller for smartphone equipped with 6 axis gyros, acceleration sensor.
  • 75-hour action is possible in 4 slightly single pond 2.
  • Multi-platform Specifications not to choose terminal maker, model, the OS as by both correspondence after iOS10.0 after Android5.0.
  • Two concurrent connection is possible in one terminal.

Use scene

Replacement of home game can use from Mobile widely
Already exclusive hardware is unnecessary.

  • Application control-styleApplication control-style
  • It is devotion-style aloneIt is devotion-style alone
  • Video game-style

Controller design that balanced extensibility with versatility

It is AR, VR headset which took simplicity of smartphone VR and both good parts of console type VR of controller both hands carrier. We design so that two controllers connect smartphone VR to bass.

Smartphone VR cheap versatility, simplicity. ELECOM AR/VR hybrid type. Console type various descriptive power.

We experience intuition operation by ELECOM original game application!

We are delivering two game application to release of AR controller! We can experience intuition operation with controller.

AR BladeGunner application introduction

AR BladeGunner

Provider: ELECOM CO., LTD.

OS:  After iOS11

Program
"AR BladeGunner" is next-generation AR action game which moves, and can be idle corresponding to "Apple iOS11 ARKit". We defeat enemy who approaches, and comes with blade and laser rifle, and passing away will overthrow pattern, huge boss robot to shield! We can play using bloom-adaptive motion controller "JC-VRR02VBK" of ELECOM.
http://www2.elecom.co.jp/products/JC-VRR02VBK.html
Features of game
■As for this game application, reality space can experience game by creating virtual space of 2m *3m.
■You can experience AR action to defeat while actually moving about enemy appearing on the reality space.
■We hit laser rifle in bloom-adaptive controller "JC-VRR02VBK" and we swing controller and can cut down enemy with laser blade.
■We make full use of sword and gun and defeat enemy, and let's aim at high score.
■We show shielding among player and enemies. We hide well, and let's evade attack of enemy.
■Game becomes 3 stage configuration, and game is clear when we knock over huge robot of "WAVE3". There is clear time, remainder physical strength, head shot bonus after the clear.

AR BladeGunner promotion video

AR star smash

Provider: ELECOM CO., LTD.

OS:  After iOS11

Program
"AR star smash" is next-generation AR action game which moves, and can be idle corresponding to "Apple iOS11 ARkit". We return ball which swings racket, and flies, and let's earn more score before time limit while using special shot properly. We can play using bloom-adaptive motion controller "JC-VRR02VBK" of ELECOM.
http://www2.elecom.co.jp/products/JC-VRR02VBK.html
Features of game
■We create virtual space of 3.5m *2.5m, and, as for this game application, reality space can experience augmented reality. 
■We actually move about AR stage appearing on the reality space, and let's aim at stage clear.
■We can operate racket on screen realistically in bloom-adaptive controller "JC-VRR02VBK".
■Stage is clear when we punch all the panels of star mark at position appointed on each stage.
■We make full use of racket with various functions before time limit of 3 minutes, and let's aim at high score.
■When use 1 eye lens VR, AR glass "P-VR1G01 series" and "P-VR1G02BK" of ELECOM; more with a feeling of devotion can experience.

AR star smash promotion video

ELECOM makes platform of AR, VR market
We contribute to domestic expansion and activation

We make "environment that anyone can play and can make" with AR, VR by strengthening business cooperation centering on hardware and SDK.

  • Application development
  • Hardware
  • SDK offer
  • Delivery company

We adopt Wonder league company "bloom" SDK

Control of controller corresponding to "bloom" becomes feasible by incorporating in application SDK.
We can easily port application that we developed in GearVR.

Bloom
  • It supports multi-OS properties (after iOS10.0 after /android5.0)
  • We cope with application development by Unity
  • Open source license

Partner company

List of partner companiesList of partner companies